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Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 1:28 am
by jacek
Started playing about with lighting
First I broke it by putting the light source in the floor
Then I tried putting it above the wall tiles
Then below them
Then back to above them but with no ambient like this time
It looks bad at the moment because there are no proper shadows.
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 2:11 am
by jacek
Fixed the shader ! Turns out I used two variables colour and color. Oops
Still a bit wonky
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 2:15 am
by jacek
I've uploaded the above version since it's a interesting change. Just tunr the launcher if you want to try it out (it auto-updates).
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 6:40 am
by DomC
It's coming along really well! Well done
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 11:36 am
by EcazS
Doesn't work for me :/
All it does is say "Launching Game" and that's it.
Is this supposed to mean anything,
java.io.FileNotFoundException: http://jacekk.co.uk/Lux/md5.php
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at uk.co.jacekk.lux.launcher.LuxLauncher.performUpdateCheck(LuxLauncher.java:110)
at uk.co.jacekk.lux.launcher.LuxLauncher.<init>(LuxLauncher.java:95)
at uk.co.jacekk.lux.launcher.LuxLauncher.main(LuxLauncher.java:247)
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 3:15 pm
by jacek
EcazS wrote:Doesn't work for me :/
All it does is say "Launching Game" and that's it.
Is this supposed to mean anything,
java.io.FileNotFoundException: http://jacekk.co.uk/Lux/md5.php
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at uk.co.jacekk.lux.launcher.LuxLauncher.performUpdateCheck(LuxLauncher.java:110)
at uk.co.jacekk.lux.launcher.LuxLauncher.<init>(LuxLauncher.java:95)
at uk.co.jacekk.lux.launcher.LuxLauncher.main(LuxLauncher.java:247)
I moved a few files before. You downloaded the launcher during the 20 minutes when it was not uploaded !
Here is the link again
http://jacekk.co.uk/Lux/LuxLauncher.jar
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 3:17 pm
by jacek
DomC wrote:It's coming along really well! Well done
I think so too
I am getting the hang of it a bit more too, coming up with ways to optimise the stuff I had written before a bit more. you know your making progress when you look at somethign you write the day before and thing it's very wrong.
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 3:36 pm
by EcazS
I still get this,
java.io.FileNotFoundException: http://jacekk.co.uk/Lux/md5.php
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at uk.co.jacekk.lux.launcher.LuxLauncher.performUpdateCheck(LuxLauncher.java:110)
at uk.co.jacekk.lux.launcher.LuxLauncher.<init>(LuxLauncher.java:95)
at uk.co.jacekk.lux.launcher.LuxLauncher.main(LuxLauncher.java:247)
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 4:19 pm
by jacek
http://jacekk.co.uk/Lux/md5.php is used to check for updates, but it was changed to
http://jacekk.co.uk/Lux/game_files/md5.php Maybe I uploaded the wrong one like a pro, let me check
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 4:22 pm
by jacek
I did do that ! Uploaded the correct version now.
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 4:42 pm
by EcazS
Yay! No more errors!
BUUUT, it doesn't launch
It downloaded the files and I see them all in the appdata folder,
.lux
/bin
-/natives
--/bunch of dll files and windows.jar
-/lib
--lwjgl.jar
--lwjgl_util.jar
--slick_util.jar
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 6:33 pm
by jacek
Stop being a Windows user ! I'll go fix the launch command I guess.
EDIT: Should be fixed now
Windows uses ; as it's path separator and Linux uses : gar !
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 7:16 pm
by EcazS
AWESOME
!
Re: So I'm Making a Game
Posted: Fri Jun 15, 2012 10:20 pm
by jacek
EcazS wrote:AWESOME
!
Since the last update I made the lights be nit fixed to the camera, be random colours and spawn in random places on the map.
I also made a huge internal change with how coordinates work which meant that I can do all the maths in game space rather than worrying about if it should be relative to the player of to the level.
Then I got tired and watched Game of Thrones
Good that the Windows bug is fixed though. Gotta love cross platform ! Just need someone with a mac to test it now.
Re: So I'm Making a Game
Posted: Wed Jun 20, 2012 12:31 pm
by jacek
A bit of progress with lighting, this is basically what it will look like I think. It looks a bit flat now because there are no shadows or depth.
Also you can scroll to zoom in
Re: So I'm Making a Game
Posted: Fri Nov 02, 2012 12:42 am
by jacek
2 November 2012
After a very long break from the project I found some time to work on it a bit. Mostly I have been working on collision detection and the movement of the player which is not really nice
I've also added textures to all of the faces so it can hopefully start looking like the thing in my head soon.
Next I think I'm going to add some GUI and work out world generation (plus the save format for everything)
Re: So I'm Making a Game
Posted: Fri Nov 02, 2012 5:51 pm
by EcazS
Multiplayer!!
Re: So I'm Making a Game
Posted: Fri Nov 02, 2012 9:47 pm
by jacek
EcazS wrote:Multiplayer!!
Obviously
Re: So I'm Making a Game
Posted: Fri Nov 02, 2012 9:52 pm
by Temor
I'm glad to see you're working on this again. I'm really excited to see where this leads
Re: So I'm Making a Game
Posted: Fri Nov 02, 2012 11:47 pm
by jacek
Temor wrote:I'm glad to see you're working on this again. I'm really excited to see where this leads
Me too !
Re: So I'm Making a Game
Posted: Sun Nov 04, 2012 5:22 pm
by JelvinJS7
ok that is pretty cool. how the hell did i miss this thread earlier this year?
One question, and i may have missed it because thread= tl;dr: what are you supposed to do besides… drive?