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I love the videos you posted on bukkit terrain generation, however ever since the 1.2 update with increased world height a lot of the things in the tutorials are wrong (32768 to 65536 for example) and there are some new things in the bukkit API such as generateBlockSections(). Are there going to be new tutorials to accommodate these changes? if so i would be grateful
You can still use 32768, in fact I think the nether generator does. I was planning on doing a new series on terrain generation, but I might just wait and see what the official API brings since there is not much point if it will become outdated in a few weeks.